1 00:00:06,170 --> 00:00:03,409 hello uh this video is directed towards 2 00:00:07,130 --> 00:00:06,180 Eric Bard specifically Brandon fugle to 3 00:00:09,890 --> 00:00:07,140 a degree 4 00:00:12,470 --> 00:00:09,900 now yesterday Eric Bard was asked about 5 00:00:14,209 --> 00:00:12,480 my request for data relating to the 6 00:00:16,430 --> 00:00:14,219 helicopter drop specifically talking 7 00:00:17,990 --> 00:00:16,440 about Mick West on Twitter where he 8 00:00:20,390 --> 00:00:18,000 asked specifically asked for just the 9 00:00:22,910 --> 00:00:20,400 raw data of I think it was the bottles 10 00:00:25,730 --> 00:00:22,920 that they threw out of the helicopter 11 00:00:27,470 --> 00:00:25,740 um and his response was that I need to 12 00:00:29,269 --> 00:00:27,480 understand the contacts and the data and 13 00:00:31,609 --> 00:00:29,279 the tools and the entire process and he 14 00:00:34,130 --> 00:00:31,619 went over a little bit of that it's 15 00:00:36,290 --> 00:00:34,140 logging internally in this case a GPS 16 00:00:38,209 --> 00:00:36,300 position I've got some code that I've 17 00:00:40,430 --> 00:00:38,219 written to go and parse the resulting 18 00:00:43,369 --> 00:00:40,440 files he thinks that I need to 19 00:00:45,709 --> 00:00:43,379 understand that before I can get to 20 00:00:48,170 --> 00:00:45,719 grips with the data so what I want to do 21 00:00:49,729 --> 00:00:48,180 is to basically demonstrate that I do 22 00:00:52,190 --> 00:00:49,739 actually kind of understand what's going 23 00:00:54,170 --> 00:00:52,200 on there and I I'm quite capable of 24 00:00:57,049 --> 00:00:54,180 doing things with that data 25 00:01:00,950 --> 00:00:57,059 so to recap the bottle drop experiment 26 00:01:02,810 --> 00:01:00,960 was carried out on Skinwalker Ranch and 27 00:01:04,729 --> 00:01:02,820 they thought there was anomaly an 28 00:01:07,070 --> 00:01:04,739 anomaly up in the air above this 29 00:01:08,870 --> 00:01:07,080 triangle area of the ranch and they 30 00:01:11,030 --> 00:01:08,880 thought they would drop bottles out of 31 00:01:13,850 --> 00:01:11,040 the helicopter to see what happened some 32 00:01:16,850 --> 00:01:13,860 of the bottles had GPS receivers in them 33 00:01:18,410 --> 00:01:16,860 which would record the GPS data 34 00:01:20,149 --> 00:01:18,420 there were a whole bunch of different 35 00:01:22,310 --> 00:01:20,159 bottles some of them were dummy bottles 36 00:01:24,289 --> 00:01:22,320 some of them had little cameras in and 37 00:01:25,550 --> 00:01:24,299 four of them had these GPS receivers 38 00:01:27,469 --> 00:01:25,560 which are also meant to transmit the 39 00:01:28,969 --> 00:01:27,479 data but that element of the experiment 40 00:01:30,710 --> 00:01:28,979 didn't work 41 00:01:34,490 --> 00:01:30,720 only one of these bottles was actually 42 00:01:37,429 --> 00:01:34,500 recovered with workable data now the 43 00:01:40,609 --> 00:01:37,439 data from these bottles is stored on a 44 00:01:42,710 --> 00:01:40,619 memory card in what is called nmea 45 00:01:45,170 --> 00:01:42,720 format which is the national Marine 46 00:01:47,090 --> 00:01:45,180 Electronics Association it's a very 47 00:01:49,609 --> 00:01:47,100 simple format it's just a text file with 48 00:01:51,469 --> 00:01:49,619 a series of letters and numbers in a 49 00:01:53,929 --> 00:01:51,479 kind of a comma separated value thing a 50 00:01:57,530 --> 00:01:53,939 kind of a bit like a spreadsheet 51 00:02:00,050 --> 00:01:57,540 and in this text file every second there 52 00:02:03,350 --> 00:02:00,060 is recorded a bunch of different things 53 00:02:07,850 --> 00:02:03,360 but most interestingly a GPS position it 54 00:02:11,029 --> 00:02:07,860 latitude a longitude and an altitude 55 00:02:13,070 --> 00:02:11,039 so what Eric did with this data was he 56 00:02:15,650 --> 00:02:13,080 took it and he converted it into a 57 00:02:17,690 --> 00:02:15,660 blender model now blender is a 3D 58 00:02:19,190 --> 00:02:17,700 program and it displays things in three 59 00:02:21,470 --> 00:02:19,200 dimensions so you can look at them from 60 00:02:23,630 --> 00:02:21,480 different different angles so to take 61 00:02:26,030 --> 00:02:23,640 the nmea data and convert it into 62 00:02:28,550 --> 00:02:26,040 blender isn't actually very complicated 63 00:02:31,070 --> 00:02:28,560 in fact it's a task you could ask chat 64 00:02:32,930 --> 00:02:31,080 gbt4 to do you could just do a very 65 00:02:34,369 --> 00:02:32,940 simple prompt and it will spit out the 66 00:02:36,470 --> 00:02:34,379 program and it would work 67 00:02:38,570 --> 00:02:36,480 uh but even if you didn't 68 00:02:40,010 --> 00:02:38,580 have ai to help you it's not a 69 00:02:42,350 --> 00:02:40,020 particularly complicated bit of code to 70 00:02:45,670 --> 00:02:42,360 write it's just taking the numbers from 71 00:02:49,430 --> 00:02:45,680 the right positions converting it from 72 00:02:51,470 --> 00:02:49,440 lla latitude longitude and altitude to a 73 00:02:53,990 --> 00:02:51,480 different coordinate system probably 74 00:02:56,509 --> 00:02:54,000 something like enu which is East North 75 00:02:58,910 --> 00:02:56,519 up which is a local frame of reference 76 00:03:00,229 --> 00:02:58,920 it's very simple well understood thing 77 00:03:03,050 --> 00:03:00,239 the type of thing I've done many many 78 00:03:04,970 --> 00:03:03,060 times before now there wasn't just one 79 00:03:06,949 --> 00:03:04,980 GPS track being displayed that was two 80 00:03:08,449 --> 00:03:06,959 the other one wasn't from a bottle 81 00:03:10,250 --> 00:03:08,459 though at least not from a bottle that 82 00:03:11,630 --> 00:03:10,260 was dropped from the helicopter because 83 00:03:13,910 --> 00:03:11,640 it showed the entire path of the 84 00:03:15,649 --> 00:03:13,920 helicopter going up flying around and 85 00:03:17,210 --> 00:03:15,659 then going back down again 86 00:03:19,670 --> 00:03:17,220 so that track might have actually come 87 00:03:22,490 --> 00:03:19,680 from the helicopter's GPS system perhaps 88 00:03:24,410 --> 00:03:22,500 an egg finder in the helicopter or 89 00:03:26,330 --> 00:03:24,420 perhaps something like the adsb data 90 00:03:27,770 --> 00:03:26,340 from the helicopter either way there 91 00:03:29,809 --> 00:03:27,780 we've got a one track which is the 92 00:03:32,270 --> 00:03:29,819 helicopter and another one which shows 93 00:03:33,530 --> 00:03:32,280 the bottle going up with the helicopter 94 00:03:36,350 --> 00:03:33,540 then being thrown out and then 95 00:03:39,770 --> 00:03:36,360 descending to the ground 96 00:03:41,809 --> 00:03:39,780 now uh Eric converted the data into this 97 00:03:43,250 --> 00:03:41,819 3D format and the team looked at it and 98 00:03:45,589 --> 00:03:43,260 in the show you see they're looking at 99 00:03:48,470 --> 00:03:45,599 the data on screen and they're pointing 100 00:03:51,530 --> 00:03:48,480 to the screen and they claim that there 101 00:03:52,729 --> 00:03:51,540 is a bounce something bounces well the 102 00:03:56,630 --> 00:03:52,739 bottle actually bounces off something 103 00:03:58,789 --> 00:03:56,640 and changes Direction in a radical way 104 00:04:01,070 --> 00:03:58,799 this is something that's quite hard to 105 00:04:02,809 --> 00:04:01,080 verify just by looking at this thing on 106 00:04:05,270 --> 00:04:02,819 on the screen especially for me what for 107 00:04:06,770 --> 00:04:05,280 what is being shown because it's very 108 00:04:09,229 --> 00:04:06,780 hard to look at a 3D perspective 109 00:04:10,789 --> 00:04:09,239 projection of something and see what 110 00:04:12,470 --> 00:04:10,799 it's actually doing when you're looking 111 00:04:14,270 --> 00:04:12,480 at things from a certain angle you get 112 00:04:15,649 --> 00:04:14,280 perspective for shortening things look 113 00:04:18,050 --> 00:04:15,659 very strange when you're looking 114 00:04:19,729 --> 00:04:18,060 straight at them versus looking at them 115 00:04:21,830 --> 00:04:19,739 from the side and with perspective 116 00:04:24,590 --> 00:04:21,840 things get even more strange 117 00:04:26,270 --> 00:04:24,600 so what I'd like to do is try to verify 118 00:04:29,330 --> 00:04:26,280 the claim that the model bounds up 119 00:04:31,850 --> 00:04:29,340 something and there's two ways two ways 120 00:04:34,370 --> 00:04:31,860 of analyzing this that I would do 121 00:04:36,530 --> 00:04:34,380 the first one is I would animate the 122 00:04:38,330 --> 00:04:36,540 data instead of just showing a static 123 00:04:40,430 --> 00:04:38,340 model just showing the path that it 124 00:04:42,890 --> 00:04:40,440 takes I show the actual thing moving 125 00:04:44,870 --> 00:04:42,900 along that path so if there's any bump 126 00:04:47,629 --> 00:04:44,880 along that path you would actually see 127 00:04:49,490 --> 00:04:47,639 it this is far better than simply 128 00:04:50,749 --> 00:04:49,500 looking at a line because you can 129 00:04:52,969 --> 00:04:50,759 actually see how fast the object is 130 00:04:55,129 --> 00:04:52,979 moving along the line and how much at a 131 00:04:57,170 --> 00:04:55,139 time that bump actually takes sometimes 132 00:04:59,870 --> 00:04:57,180 if it's going around a smooth thing it's 133 00:05:02,090 --> 00:04:59,880 not really bumping if it goes boom boom 134 00:05:03,830 --> 00:05:02,100 then you can tell it's actually bumping 135 00:05:05,810 --> 00:05:03,840 the second thing I would do and this is 136 00:05:07,730 --> 00:05:05,820 probably the more useful thing is that I 137 00:05:10,070 --> 00:05:07,740 would graph the second derivative of the 138 00:05:11,689 --> 00:05:10,080 position that should say complicated way 139 00:05:14,629 --> 00:05:11,699 of saying I would create a graph that 140 00:05:18,110 --> 00:05:14,639 shows the acceleration or the forces 141 00:05:19,430 --> 00:05:18,120 that are acting upon this bottle now the 142 00:05:20,930 --> 00:05:19,440 second derivative what does that mean 143 00:05:23,570 --> 00:05:20,940 well the first derivative of something 144 00:05:25,010 --> 00:05:23,580 is just how much it changes so if we 145 00:05:27,590 --> 00:05:25,020 have the positions 146 00:05:29,870 --> 00:05:27,600 of where the bottle is we take the first 147 00:05:31,070 --> 00:05:29,880 derivative that tells you the speed or 148 00:05:33,950 --> 00:05:31,080 the velocity 149 00:05:35,330 --> 00:05:33,960 if you take this second derivative you 150 00:05:38,570 --> 00:05:35,340 that tells you how fast the speed 151 00:05:41,390 --> 00:05:38,580 changes which is the acceleration now 152 00:05:43,790 --> 00:05:41,400 a bump in something is actually an 153 00:05:45,590 --> 00:05:43,800 acceleration its velocity changes either 154 00:05:48,050 --> 00:05:45,600 from zero to something or 155 00:05:50,510 --> 00:05:48,060 from something to something else so if 156 00:05:53,150 --> 00:05:50,520 there is a bump if something is bumping 157 00:05:54,830 --> 00:05:53,160 off something it will show up on a graph 158 00:05:56,990 --> 00:05:54,840 of the second derivative it will show up 159 00:05:58,430 --> 00:05:57,000 on a graph of the acceleration as a 160 00:06:00,950 --> 00:05:58,440 spike 161 00:06:01,969 --> 00:06:00,960 it'll show be very distinctive so if 162 00:06:04,670 --> 00:06:01,979 there is actually something there 163 00:06:06,469 --> 00:06:04,680 something anomalous then it will show up 164 00:06:08,150 --> 00:06:06,479 on this graph 165 00:06:09,650 --> 00:06:08,160 we can do the graph in multiple 166 00:06:10,969 --> 00:06:09,660 different ways just to make sure we 167 00:06:13,730 --> 00:06:10,979 understand what we're actually looking 168 00:06:15,710 --> 00:06:13,740 at we can do the most straightforward 169 00:06:17,689 --> 00:06:15,720 one is the rate of the change or the 170 00:06:19,270 --> 00:06:17,699 magnitude of the Velocity which doesn't 171 00:06:22,070 --> 00:06:19,280 sound straightforward but it's basically 172 00:06:25,070 --> 00:06:22,080 the speed of the object along its path 173 00:06:27,469 --> 00:06:25,080 and how fast that changes so how fast is 174 00:06:30,170 --> 00:06:27,479 it is it accelerating along the path the 175 00:06:32,450 --> 00:06:30,180 instantaneous acceleration 176 00:06:34,850 --> 00:06:32,460 we can also measure independently the 177 00:06:37,249 --> 00:06:34,860 vertical acceleration which normally 178 00:06:39,409 --> 00:06:37,259 would just be gravity minus friction 179 00:06:41,990 --> 00:06:39,419 from the air but if there's something 180 00:06:44,809 --> 00:06:42,000 else going on pushing it up or down we 181 00:06:47,210 --> 00:06:44,819 would say see variance in that 182 00:06:49,490 --> 00:06:47,220 we can also separate out entirely the 183 00:06:50,809 --> 00:06:49,500 horizontal acceleration now the claim is 184 00:06:52,550 --> 00:06:50,819 that there's a bump which is pushing 185 00:06:54,110 --> 00:06:52,560 something to the side so that would 186 00:06:56,510 --> 00:06:54,120 definitely show up as a spike in the 187 00:06:58,610 --> 00:06:56,520 graph of the horizontal acceleration and 188 00:07:01,909 --> 00:06:58,620 what's more we can do both these things 189 00:07:03,710 --> 00:07:01,919 we can animate the scene we can animate 190 00:07:05,629 --> 00:07:03,720 the object moving along the path and we 191 00:07:07,370 --> 00:07:05,639 can share a graph and we can sync them 192 00:07:09,050 --> 00:07:07,380 together so we can show where things are 193 00:07:10,370 --> 00:07:09,060 in the graph at any point in this 194 00:07:12,650 --> 00:07:10,380 animation and we can rotate things 195 00:07:15,050 --> 00:07:12,660 around in 3D and have a look at it see 196 00:07:16,550 --> 00:07:15,060 exactly what's going on this is the type 197 00:07:18,650 --> 00:07:16,560 of thing that I do this is the type of 198 00:07:20,990 --> 00:07:18,660 thing I've done many many many times 199 00:07:23,089 --> 00:07:21,000 before I've got a special tool for doing 200 00:07:24,830 --> 00:07:23,099 this which I call set rack situation 201 00:07:25,610 --> 00:07:24,840 Recreation where I can just drop things 202 00:07:28,010 --> 00:07:25,620 in 203 00:07:29,809 --> 00:07:28,020 and I can create scenarios like this 204 00:07:33,409 --> 00:07:29,819 with a little bit of extra coding 205 00:07:36,409 --> 00:07:33,419 so I think I will be able to demonstrate 206 00:07:39,170 --> 00:07:36,419 very clearly if there is actually some 207 00:07:41,809 --> 00:07:39,180 kind of bump or if there isn't 208 00:07:43,909 --> 00:07:41,819 now there are concerns that I would 209 00:07:45,830 --> 00:07:43,919 manipulate the data that I would somehow 210 00:07:47,749 --> 00:07:45,840 change it I think the concern was that 211 00:07:50,450 --> 00:07:47,759 it was such a small file it would be 212 00:07:52,969 --> 00:07:50,460 very easy for me to change well 213 00:07:56,029 --> 00:07:52,979 I'm suggesting that you release the data 214 00:07:58,610 --> 00:07:56,039 publicly so that the data cannot be 215 00:08:01,129 --> 00:07:58,620 messed with other people can very easily 216 00:08:03,170 --> 00:08:01,139 replicate what I do it's not going to be 217 00:08:05,150 --> 00:08:03,180 very complicated at all anyone can take 218 00:08:07,430 --> 00:08:05,160 this the second derivative of the 219 00:08:09,050 --> 00:08:07,440 position very very simple again you 220 00:08:10,010 --> 00:08:09,060 could probably write an AI script to do 221 00:08:12,710 --> 00:08:10,020 it for you 222 00:08:14,390 --> 00:08:12,720 if I manipulated data in any way it 223 00:08:17,150 --> 00:08:14,400 would be perfectly apparent 224 00:08:19,189 --> 00:08:17,160 and I will be completely discredited and 225 00:08:21,710 --> 00:08:19,199 game over for Mick so obviously I'm not 226 00:08:23,749 --> 00:08:21,720 going to do that but you can check you 227 00:08:26,629 --> 00:08:23,759 can check if I do it 228 00:08:28,129 --> 00:08:26,639 so I hope this makes it clear that I 229 00:08:30,770 --> 00:08:28,139 understand the situation I understand 230 00:08:32,589 --> 00:08:30,780 where the data came from what the data 231 00:08:35,449 --> 00:08:32,599 are 232 00:08:36,829 --> 00:08:35,459 what you did to the data and I've 233 00:08:38,870 --> 00:08:36,839 explained what I'm going to do to the 234 00:08:40,370 --> 00:08:38,880 data to try to verify the claims that 235 00:08:43,490 --> 00:08:40,380 were made on the show 236 00:08:45,350 --> 00:08:43,500 so I'll be happy to discuss this more 237 00:08:48,650 --> 00:08:45,360 but if that's enough you can just email 238 00:08:52,070 --> 00:08:48,660 me the data all I need are the two nmea 239 00:08:54,710 --> 00:08:52,080 files the one for the bottle drop and 240 00:08:56,269 --> 00:08:54,720 the one for the the helicopter or 241 00:08:58,850 --> 00:08:56,279 whatever format you have that one in if 242 00:09:02,269 --> 00:08:58,860 it's not an MEA and you can email them